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Haberdashers' Borough Academy

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Computing and iMedia

“Everybody should learn how to program a computer because it teaches you how to think.”

Steve Jobs

Head of Faculty: Mr Senessie

Our Vision

Our department aims to ensure pupils are prepared to enter the digital world, through a rich and varied curriculum which gives an insight into the computing and digital world. 

Our Curriculum

At Key Stage 3, pupils receive their computing curriculum through a  combination of 'Tech Days'  and taught lessons.   

Pupils begin KS3 learning the basics of using the computers and keeping safe online. They will also be learning how to use Microsoft Applications software i.e. Word, Excel, PowerPoint etc to support them for the upcoming years. Pupils also experience how to use Scratch Programming in preparation for pupils to Python programming language from Y8 onwards. 

  • By Year 8, pupils begin to understand the inner workings of the computer. They learn about Mathematics in computing . This will then progress to a simple Programming language (PYTHON).  

By the end of Key Stage 3, pupils have explored Cybersecurity, File Management and the History of Computer Science. From here pupils begin to understand the topics of Algorithms and start thinking computationally, digitally, logically and arithmetically. 

At Key Stage 4, pupils have the choice of two digital pathways. At Key Stage 4, all pupils have an entitlement to digital literacy teaching through their wider curriculum. 

For those that opt to pursue as a GCSE Option, pupils can opt for a Computer Science or Digital Media Pathway. Further details on those courses can be found below.   

Key Stage 3

 

 

TOPICS AND KEY IDEAS
YEAR 7

Digital Media

Networks

Programming: Scratch

Data Modelling 

YEAR 8

Vector Graphics

Layers of Computing Systems

Web Development 

Representation

App Development

Programming: Python

YEAR 9

Animation

Data Science

Audio Visual Representation

Cyber Security

Physical Computing 

 For more information, visit our learning journey below. 

 KEY STAGE 4

GCSE COMPUTER SCIENCE

At the start of Year 10, pupils embark upon their GCSE Studies of English Language and English Literature. We follow the AQA Specification. 

TOPICS AND KEY IDEAS 
YEAR 10

Systems Architecture

Memory and Storage

Networks, Connections and Protocols

Network Security

Systems Software

Ethical and Legal Impacts

YEAR 11

Algorithms

Programming

Boolean Logic

Programming Languages and IDEs

 

Assessment 

At Key Stage 3, we formally assess pupils twice a year. These results are reported to you formally as parents, with an opportunity to discuss at the forthcoming parents evening. We also assess pupils reading skills using a standardised test twice a year. These assessments are supplemented by regular in class formative assessment. You can learn more about our approach to assessment at Key Stage 3 by visiting the link here. 

At Key Stage 4 pupils are assessed twice a year in the form of a mock examination. These reflect components of the GCSE course.  These assessments are supplemented by regular in class formative assessment.  Together, we use this information to provide additional guided study support for pupils. 

 Homework

 Pupils do not receive computing homework at KS3. 

At Key Stage 4, pupils get an hour of homework a week for their option subjects. This may take the form of coursework, pre-reading or revision/exam practice. 

Useful Resources

https://www.bbc.co.uk/bitesize/subjects/zft3d2p

https://www.mrfraser.org/

https://www.computingatschool.org.uk/ 

View our learning journey

Please click here for KS3-4 Learning Journey